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What Level Does Meowth Learn Payday

Meowth • Generation Viii Pokédex

Meowth

Pokédex Page for Meowth

This is the Marriland Pokédex folio for Meowth, showing its information and moves in Pokémon Sword & Shield likewise every bit Pokémon Brilliant Diamond & Shining Pearl.

To cull which version to view Meowth'due south moves and location information from, delight use the toggle beneath, or use the toggles further downward in the folio.

  • Peak Info
  • Moves
  • Stats
  • Location
  • Season
Sprite of Meowth in Pokémon HOME
Weight:
9.3 lbs. (4.2 kg)
EXP At Lv. 100:
ane,000,000

Here are what abilities Meowth can possibly have, along with their effects.

Pickup
Picks up held items or items thrown with Flung in battle. Picks up useful items later on battles exterior of battle based on level.
Technician
All of Meowth's moves with a base power of 60 or less have their ability increased by 50%.
Unnerve
No opposing Pokémon can eat any Berries while Meowth is on the field.

Beneath is a list of what Meowth'southward weakness and resistance is to various types.

FIGHTING

allowed

GHOST

Below y'all'll detect a list of all Pokémon Meowth evolves from or into, forth with its development method.

Cosmetic Forms

Meowth'south Moves in Brilliant Diamond & Shining Pearl

Beneath is a listing of all of the moves that Meowth can learn, forth with what level it learns the motion, the TM or TR number, and what egg moves it can learn, if any. Hover over a motility (desktop/laptop) or click the ? button side by side to the motion (mobile/tablet) to observe out more virtually the move.

Level Up Moves

Here are all of the moves Meowth learns via level upward. Anything marked "Evo." means it learns it upon evolving. If the level is i, it can exist relearned at a Pokémon Eye.

Lv. Move Type Category Power Acc.% PP Target Info
1

Fake Out

+iii priority. 100% chance of making the target blanch. Fails unless used on the first turn Meowth is sent out.

NORMAL

PHYSICAL

40 100% x 1 Target
1

Growl

Lowers all nearby enemies' Attack past ane stage.

NORMAL

STATUS

-- 100% 40 Nearby Enemies
four

Feint

Strikes get-go and breaks through the target's Protect-like moves.

NORMAL

PHYSICAL

30 100% 10 1 Target
eight

Scratch

Damages the target.

NORMAL

PHYSICAL

xl 100% 35 One Target
12

Pay Mean solar day

Scatters coins after the fight. $5 times Meowth's level.

NORMAL

PHYSICAL

40 100% xx One Target
16

Bite

Has a thirty% take a chance of causing the target to blanch.

Nighttime

PHYSICAL

60 100% 25 One Target
twenty

Taunt

Prevents the target from using Condition moves for the adjacent few turns.

Dark

STATUS

-- 100% xx Ane Target
24

Assurance

Does double impairment if the target was already damaged this turn.

DARK

PHYSICAL

60 100% x One Target
29

Fury Swipes

Hits the target two to five times in a row.

NORMAL

PHYSICAL

18 fourscore% xv One Target
32

Screech

Lowers the target'due south Defense by 2 stages.

NORMAL

STATUS

-- 85% 40 One Target
36

Slash

Has a college critical striking rate. (+i stage.)

NORMAL

PHYSICAL

70 100% xx I Target
40

Nasty Plot

Raises Meowth'southward Special Attack past two stages.

DARK

STATUS

-- -- 20 User
44

Play Rough

10% gamble of lowering the target'due south Attack by one phase.

FAIRY

PHYSICAL

ninety 90% 10 Ane Target

TM Moves

Hither are all of the moves that Meowth can acquire via TM (Technical Machine). These moves can exist taught an unlimited number of times in one case the TM is obtained.

TM Move Type Category Power Acc.% PP Target Info
TM02

Pay Day

Scatters coins later on the fight. $5 times Meowth'due south level.

NORMAL

PHYSICAL

40 100% 20 Ane Target
TM15

Dig

Tin't be hitting on the first turn, attacks on the second turn.

GROUND

PHYSICAL

80 100% x One Target
TM16

Screech

Lowers the target'south Defence by ii stages.

NORMAL

STATUS

-- 85% twoscore One Target
TM21

Residuum

Meowth restores its HP to full and falls asleep for ii turns.

PSYCHIC

STATUS

-- -- ten User
TM23

Thief

Damages the target and steals its held item.

Dark

PHYSICAL

60 100% 25 I Target
TM24

Snore

Tin only be used while asleep. xxx% chance of making the target flinch.

NORMAL

SPECIAL

50 100% xv I Target
TM25

Protect

Protects Meowth from attacks for a plow. Low chance of working on consecutive turns.

NORMAL

STATUS

-- -- 10 User
TM27

Icy Air current

100% run a risk of lowering all nearby enemies' Speed by ane stage.

Water ice

SPECIAL

55 95% 15 Nearby Enemies
TM29

Charm

Lowers the target'south Attack past 2 stages.

FAIRY

STATUS

-- 100% xx One Target
TM31

Concenter

Infatuates Pokémon of the contrary gender.

NORMAL

STATUS

-- 100% 15 One Target
TM33

Rain Dance

Changes the weather to rainy for 5 turns.

WATER

STATUS

-- -- 5 Unabridged Field
TM34

Sunny Solar day

Changes the weather condition to sunny for v turns.

Burn down

STATUS

-- -- five Entire Field
TM39

Facade

Does double damage if Meowth is poisoned, burned, or paralyzed.

NORMAL

PHYSICAL

seventy 100% xx 1 Target
TM40

Swift

Doesn't miss all nearby enemies.

NORMAL

SPECIAL

lx -- twenty Nearby Enemies
TM56

U-plow

Forces Meowth to switch out after dealing damage.

BUG

PHYSICAL

70 100% xx One Target
TM57

Payback

Does double damage if Meowth attacks afterwards the target.

Dark

PHYSICAL

fifty 100% ten 1 Target
TM58

Assurance

Does double damage if the target was already damaged this turn.

Dark

PHYSICAL

60 100% x One Target
TM65

Shadow Claw

Has a higher critical hitting rate. (+1 phase.)

GHOST

PHYSICAL

70 100% fifteen One Target
TM76

Round

Deals double damage if Circular has already been used and causes whatsoever other Pokémon using Round to employ information technology immediately later.

NORMAL

SPECIAL

60 100% fifteen One Target
TM79

Retaliate

Damage is doubled if one of your Pokémon fainted during the previous plow.

NORMAL

PHYSICAL

70 100% 5 One Target

TR Moves

Here are all of the moves that Meowth can larn via TR (Technical Record). These moves tin be taught only once per TR, merely TRs can be obtained in the Wild Area and other locations.

TR Move Type Category Power Acc.% PP Target Info
TR01

Body Slam

Has a 30% risk to paralyze the target.

NORMAL

PHYSICAL

85 100% 15 One Target
TR08

Thunderbolt

Has a x% gamble to paralyze the target.

ELECTRIC

SPECIAL

xc 100% xv 1 Target
TR09

Thunder

30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.

ELECTRIC

SPECIAL

110 seventy% 10 1 Target
TR17

Amnesia

Raises Meowth'south Special Defense past two stages.

PSYCHIC

STATUS

-- -- twenty User
TR20

Substitute

Costs 25% of Meowth's max HP. Sets upwardly a Substitute to block effects and damage.

NORMAL

STATUS

-- -- 10 User
TR26

Suffer

Will survive whatever striking with at least 1 HP left this turn. 50% chance of working on consecutive turns.

NORMAL

STATUS

-- -- 10 User
TR27

Slumber Talk

Tin only exist used while asleep. Uses one of Meowth's moves at random.

NORMAL

STATUS

-- -- 10 User
TR31

Iron Tail

xxx% chance of lowering the target's Defence force by ane phase.

STEEL

PHYSICAL

100 75% 15 One Target
TR33

Shadow Ball

20% chance of lowering the target'south Sp. Def by ane stage.

GHOST

SPECIAL

80 100% 15 One Target
TR35

Uproar

Lose control for up to five turns. While the Uproar is active, no Pokémon can be asleep.

NORMAL

SPECIAL

90 100% ten Random Enemy
TR37

Taunt

Prevents the target from using Status moves for the side by side few turns.

Dark

STATUS

-- 100% 20 I Target
TR42

Hyper Voice

Damages all nearby enemies.

NORMAL

SPECIAL

90 100% 10 Nearby Enemies
TR58

Night Pulse

Has a twenty% take chances of causing the target to flinch.

DARK

SPECIAL

80 100% 15 One Target
TR59

Seed Bomb

Damages the target.

GRASS

PHYSICAL

eighty 100% 15 Ane Target
TR68

Nasty Plot

Raises Meowth's Special Attack by two stages.

DARK

STATUS

-- -- twenty User
TR73

Gunk Shot

Has a 30% hazard to poison the target.

POISON

PHYSICAL

120 80% v One Target
TR81

Foul Play

Foul Play uses the target'southward Assail stat instead of Meowth'southward to calculate damage.

DARK

PHYSICAL

95 100% fifteen I Target
TR85

Work Upward

Raises Meowth'due south Assail and Special Assail past ane stage.

NORMAL

STATUS

-- -- xxx User
TR90

Play Rough

10% hazard of lowering the target'south Attack by one phase.

FAIRY

PHYSICAL

ninety 90% 10 Ane Target
TR95

Throat Chop

Prevents the target from using any audio-based moves for the next two turns.

DARK

PHYSICAL

80 100% fifteen 1 Target

Egg Moves

Here are all of the moves that Meowth can learn as Egg Moves. In the example of evolved Pokémon, it shows what Egg Moves it can acquire in its lowest evolutionary phase. Click the word EGG to find compatible convenance Pokémon to get that Egg Move onto Meowth.

Move Blazon Category Ability Acc.% PP Target Info
EGG

Spite

Lowers the target's PP of its concluding used move.

GHOST

STATUS

-- 100% ten One Target
EGG

Hypnosis

Puts the target to slumber.

PSYCHIC

STATUS

-- 60% twenty I Target
EGG

Final Resort

Fails unless all other moves accept been used at least once first.

NORMAL

PHYSICAL

140 100% 5 One Target
EGG

Flail

Does more impairment when Meowth's HP is low.

NORMAL

PHYSICAL

varies 100% fifteen 1 Target
EGG

Tail Whip

Lowers all nearby enemies' Defence force past 1 phase.

NORMAL

STATUS

-- 100% thirty Nearby Enemies
EGG

Covet

Amercement the target and steals its held item.

NORMAL

PHYSICAL

60 100% 25 One Target

Motion Tutor Moves

Here are all of the moves that Meowth tin can learn from Motion Tutors. Most of these require the Expansion Pass and tin can be constitute in the Isle of Armor'south Dojo, costing some Armorite Ore to teach. Nonetheless, there are a few moves that can be taught bated from this.

Move Blazon Category Power Acc.% PP Target Info
TUTOR

Lash Out

If Meowth's stats were lowered this turn, Lash Out'due south power is doubled.

Night

PHYSICAL

75 100% 5 One Target

Level Up Moves

Here are all of the moves Meowth learns via level up. Annihilation marked "Evo." means it learns information technology upon evolving. If the level is 1, it tin can exist relearned at a Pokémon Heart.

Lv. Move Blazon Category Ability Acc.% PP Target Info
1

Imitation Out

+3 priority. 100% risk of making the target flinch. Fails unless used on the first turn Meowth is sent out.

NORMAL

PHYSICAL

40 100% x One Target
1

Growl

Lowers all nearby enemies' Attack by i stage.

NORMAL

STATUS

-- 100% twoscore Nearby Enemies
four

Feint

Strikes kickoff and breaks through the target'southward Protect-similar moves.

NORMAL

PHYSICAL

xxx 100% 10 One Target
eight

Scratch

Damages the target.

NORMAL

PHYSICAL

forty 100% 35 One Target
12

Pay Twenty-four hour period

Scatters coins after the fight. $5 times Meowth'due south level.

NORMAL

PHYSICAL

40 100% xx One Target
16

Bite

Has a 30% chance of causing the target to flinch.

DARK

PHYSICAL

60 100% 25 One Target
20

Taunt

Prevents the target from using Status moves for the next few turns.

Nighttime

STATUS

-- 100% twenty One Target
24

Assurance

Does double damage if the target was already damaged this turn.

Dark

PHYSICAL

60 100% 10 One Target
29

Fury Swipes

Hits the target two to five times in a row.

NORMAL

PHYSICAL

eighteen 80% fifteen One Target
32

Screech

Lowers the target's Defense by 2 stages.

NORMAL

STATUS

-- 85% 40 One Target
36

Slash

Has a higher critical hit charge per unit. (+1 stage.)

NORMAL

PHYSICAL

70 100% 20 Ane Target
40

Nasty Plot

Raises Meowth's Special Set on by 2 stages.

DARK

STATUS

-- -- 20 User
44

Play Crude

10% chance of lowering the target'due south Set on by one stage.

FAIRY

PHYSICAL

90 90% 10 One Target

TM Moves

Here are all of the moves that Meowth can learn via TM (Technical Motorcar). These moves can be taught in one case per use of the TM.

TM Motility Type Category Power Acc.% PP Target Info
TM03

Water Pulse

Has a 20% chance of confusing the target.

WATER

SPECIAL

threescore 100% 20 I Target
TM10

Work Up

Raises Meowth's Assail and Special Assail by one stage.

NORMAL

STATUS

-- -- thirty User
TM11

Sunny Mean solar day

Changes the weather to sunny for 5 turns.

Burn

STATUS

-- -- v Entire Field
TM12

Taunt

Prevents the target from using Status moves for the next few turns.

DARK

STATUS

-- 100% 20 One Target
TM17

Protect

Protects Meowth from attacks for a turn. Low chance of working on sequent turns.

NORMAL

STATUS

-- -- x User
TM18

Pelting Trip the light fantastic

Changes the weather to rainy for five turns.

H2o

STATUS

-- -- 5 Entire Field
TM23

Iron Tail

30% adventure of lowering the target's Defence force past one phase.

STEEL

PHYSICAL

100 75% 15 One Target
TM24

Thunderbolt

Has a x% hazard to paralyze the target.

Electric

SPECIAL

ninety 100% fifteen One Target
TM25

Thunder

30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny conditions.

ELECTRIC

SPECIAL

110 70% 10 One Target
TM28

Dig

Tin can't be striking on the showtime turn, attacks on the second turn.

Footing

PHYSICAL

80 100% 10 One Target
TM30

Shadow Ball

xx% take a chance of lowering the target's Sp. Def by one stage.

GHOST

SPECIAL

80 100% 15 One Target
TM32

Double Team

Raises Meowth's Evasion by one stage.

NORMAL

STATUS

-- -- 15 User
TM34

Shock Wave

Doesn't miss the target.

Electric

SPECIAL

60 -- twenty One Target
TM40

Aerial Ace

Doesn't miss the target.

Flight

PHYSICAL

60 -- xx 1 Target
TM41

Torment

Prevents the target from using the same move twice in a row.

DARK

STATUS

-- 100% fifteen One Target
TM42

Facade

Does double damage if Meowth is poisoned, burned, or paralyzed.

NORMAL

PHYSICAL

70 100% 20 One Target
TM44

Rest

Meowth restores its HP to total and falls asleep for two turns.

PSYCHIC

STATUS

-- -- 10 User
TM45

Attract

Infatuates Pokémon of the opposite gender.

NORMAL

STATUS

-- 100% 15 One Target
TM46

Thief

Damages the target and steals its held item.

Nighttime

PHYSICAL

sixty 100% 25 I Target
TM58

Endure

Will survive whatever striking with at to the lowest degree ane HP left this plough. 50% gamble of working on consecutive turns.

NORMAL

STATUS

-- -- x User
TM63

Nasty Plot

Raises Meowth'southward Special Assault by ii stages.

Dark

STATUS

-- -- 20 User
TM65

Shadow Claw

Has a college critical hit charge per unit. (+one phase.)

GHOST

PHYSICAL

70 100% 15 One Target
TM66

Payback

Does double damage if Meowth attacks afterward the target.

DARK

PHYSICAL

l 100% 10 One Target
TM70

Flash

Lowers the target'due south Accurateness by one stage.

NORMAL

STATUS

-- 100% 20 Ane Target
TM77

Psych Up

Copies all stat modifiers on the target.

NORMAL

STATUS

-- -- 10 One Target
TM79

Dark Pulse

Has a twenty% chance of causing the target to flinch.

DARK

SPECIAL

lxxx 100% 15 One Target
TM82

Sleep Talk

Can only be used while asleep. Uses 1 of Meowth's moves at random.

NORMAL

STATUS

-- -- 10 User
TM85

Dream Eater

Heals Meowth by half the damage dealt. Fails unless foe is comatose.

PSYCHIC

SPECIAL

100 100% fifteen Ane Target
TM87

Swagger

Raises the target'due south Set on past two stages and confuses it.

NORMAL

STATUS

-- 85% xv Ane Target
TM89

U-turn

Forces Meowth to switch out after dealing damage.

BUG

PHYSICAL

70 100% xx One Target
TM90

Substitute

Costs 25% of Meowth'southward max HP. Sets upwardly a Substitute to block effects and damage.

NORMAL

STATUS

-- -- 10 User
TM93

Cut

Damages the target.

NORMAL

PHYSICAL

50 95% 30 Ane Target

Egg Moves

Here are all of the moves that Meowth tin learn equally Egg Moves. In the example of evolved Pokémon, it shows what Egg Moves information technology tin learn in its lowest evolutionary stage. Click the give-and-take EGG to observe compatible breeding Pokémon to get that Egg Motility onto Meowth.

Movement Type Category Power Acc.% PP Target Info
EGG

Spite

Lowers the target's PP of its last used move.

GHOST

STATUS

-- 100% 10 I Target
EGG

Hypnosis

Puts the target to sleep.

PSYCHIC

STATUS

-- threescore% 20 One Target
EGG

Final Resort

Fails unless all other moves have been used at least once first.

NORMAL

PHYSICAL

140 100% 5 One Target
EGG

Flail

Does more than harm when Meowth'southward HP is low.

NORMAL

PHYSICAL

varies 100% 15 One Target
EGG

Tail Whip

Lowers all nearby enemies' Defense by ane stage.

NORMAL

STATUS

-- 100% 30 Nearby Enemies
EGG

Covet

Damages the target and steals its held detail.

NORMAL

PHYSICAL

sixty 100% 25 One Target
EGG

Charm

Lowers the target'due south Attack past 2 stages.

FAIRY

STATUS

-- 100% 20 One Target
EGG

Amnesia

Raises Meowth'southward Special Defence by two stages.

PSYCHIC

STATUS

-- -- 20 User
EGG

Foul Play

Foul Play uses the target's Assail stat instead of Meowth's to calculate damage.

Dark

PHYSICAL

95 100% 15 One Target

Meowth'due south Detailed Stats

Below you'll find a more than detailed table containing Meowth's calculated stats, which are the stats that you really run across displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Meowth's Nature.

By default, the stats you run into in the table beneath show four different possibilities, all bold Meowth is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is non shown past default, so its maximum is 10% college than shown here, and minium 10% lower.

Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP 190 221 253 284 twoscore
Assault 95 126 158 189 45
Defense 75 106 138 169 35
Sp. Atk 85 116 148 179 forty
Sp. Def 85 116 148 179 xl
Speed 185 216 248 279 xc
Total 290

Where to Notice Meowth in Brilliant Diamond & Shining Pearl

If y'all're looking for where to find Meowth, you'll find the various methods listed down below, along with any notes or special locations. This should assistance you figure out how to go Meowth in Pokémon Sword & Shield. (Currently this does not prove virtually "strong" static encounters or Max Raid Battles.)

Special Ways to Get Meowth

You lot tin can trade a Galarian Meowth for a standard Meowth in the Turffield Stadium.

In the Isle of Armor (DLC), you can also find a person who will offer repeatable trades, and she will sometimes offering her Meowth for your Galarian Meowth. (Her location varies, like to special characters in the Wild Area.)

Notes Most Meowth

In Pokémon Sword/Shield, it tin only be bred by having a normal Meowth or Western farsi agree an Everstone Everstone. The special event Gigantamax Meowth cannot evolve.

Location information on where to find Meowth in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Meowth

Generation 8 Pokédex Entries

Normal

Sword

It loves to collect shiny things. If it's in a good mood, it might even let its Trainer have a look at its hoard of treasures.

Shield

It washes its confront regularly to keep the coin on its brow spotless. Information technology doesn't get along with Galarian Meowth.

Gigantamax

Sword

The pattern that has appeared on its giant money is idea to exist the central to unlocking the secrets of the Dynamax miracle.

Shield

Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thank you to Gigantamax power.

Generation vii Pokédex Entries

Normal

Sun

It lies around all day, becoming active well-nigh dusk. At night, it wanders the metropolis in search of loose change.

Moon

It loves shiny things. It oftentimes fights with Murkrow over prey they're both trying to catch.

Ultra Sun

When visiting a junkyard, you may grab sight of information technology having an intense fight with Murkrow over shiny objects.

Ultra Moon

It loves coins, so if yous give it 1, you tin can make friends with Meowth easily. Only it's fickle, so you can't count on that friendship lasting.

Generation 6 Pokédex Entries

Normal

X

It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.

Y

Adores circular objects. It wanders the streets on a nightly ground to look for dropped loose change.

Omega Ruby Alpha Sapphire

Meowth withdraws its sharp claws into its paws to slinkily sneak nearly without making whatsoever incriminating footsteps. For some reason, this Pokémon loves shiny coins that glitter with light.

Generation five Pokédex Entries

Normal

Black White Black 2 White 2

It is nocturnal in nature. If it spots something shiny, its optics glitter brightly.

Generation 4 Pokédex Entries

Normal

Diamond Pearl Platinum

It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.

HeartGold

Information technology is fascinated by round objects. It can't stop playing with them until it tires and falls asleep.

SoulSilver

Information technology loves annihilation that shines. It specially adores coins that it picks up and secretly hoards.

Generation 3 Pokédex Entries

Normal

Red Sapphire

MEOWTH withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. For some reason, this POKéMON loves shiny coins that glitter with light.

Emerald

MEOWTH withdraw their sharp claws into their paws to silently sneak almost. For some reason, this POKéMON loves shiny coins that glitter with light.

FireRed

All it does is slumber during the daytime. At night, it patrols its territory with its eyes aflame.

LeafGreen

Adores round objects. It wanders the streets on a nightly footing to look for dropped loose modify.

Generation two Pokédex Entries

Normal

Gold

It is fascinated by round objects. Information technology can't cease playing with them until it tires and falls asleep.

Silverish

It loves anything that shines. It peculiarly adores coins that it picks up and se­cretly hoards.

Crystal

It loves things that sparkle. When it sees a shiny object, the gilded coin on its head shines as well.

Generation 1 Pokédex Entries

Normal

Ruby-red Blue

Adores round objects. Wanders the streets on a nightly basis to look for dropped loose change.

Yellow

Appears to be more than active at night. It loves round and shiny things. It can't end from picking them up.

Source: https://marriland.com/pokedex/meowth/

Posted by: myerstoop1998.blogspot.com

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